Accusations that iOS 8 is slower than Apple’s previous mobile operating systems have circulated since the software debuted in 2014. Although it works great most of the time on my iPhone 6 Plus, you don’t have to look far to find people complaining that the latest version of iOS slows down to a sluggish crawl.
From hard resets to turning on the “reduce motion” option under Accessibility, numerous solutions can be employed to keep iOS 8 running at a good clip. One explanation for iOS 8 feeling slower than its predecessors, however, is that (much like iOS 7) its system animations take too long to complete, thereby making the interface feel slower than it should.
So peeved is Omni developer William Van Hecke that he recently compared the animation speeds in a YouTube video. Chalk it up to unnecessary nitpicking if you want, but when you see iOS 3 reacting considerably quicker than iOS 8, it definitely makes you think Apple could make improvements.
Check out the video below:
One point up for debate is Van Hecke’s argument that earlier iOS animations were interruptible. It could simply be that older animations ended more quickly, while iOS 8 ones are drawn out. It does have a noticeable impact on how slow iOS 8 appears to be, however, regardless of whether this is the case for computational reasons related to processor speeds, etc.
Van Hecke says he’s filed the issue with Apple’s bug reporter, so we’ll have to wait and see if it gets fixed in a future iOS 8 update or perhaps iOS 9.